Supported: .ply, .obj (3D models) or .zip (textures)
Change voxel size to automatically minecraftify • Lower values = fewer blocks, better performance
Choose next step:
Optional: Apply a color tint and variation to your model
Click voxels in 3D view or colors in the atlas to paint
Creates a second .mcaddon with solid sandstone color blocks (no texture files)
Structure rotates as a unit based on player direction (N/E/S/W)
Drag & Drop PLY or OBJ file here
or use the file picker